![]() New shortcuts for toggle stencil N and quick mask U.Automatic scroll of layers with drag and drop across the layer stack.Automatic ID mask creation with drag and drop of materials on mesh with ID maps.Drag and drop materials directly onto the mesh using ID maps with a modifier (CTRL/Command).Import Alembic 1 frame with static geometry.Add shortcuts to switch between cameras.Select and control imported cameras in Iray.Select and control imported cameras in viewport.Import cameras from Maya, Max, Blender, Modo, DAE.Zoom is not centered on a non-tiling stencil.Allow control of tiling mode in Properties window.Use non-squared images with the projection tool/stencil.Disable texture tiling with projection and Stencil tool.Control triplanar projection manipulators.New shortcut Q for UV projection manipulators.Control Fill Layer properties in 2D view directly with manipulators (UV projection).New shortcuts Q, W, E, R, T for triplanar projection manipulators.Control Fill Layer properties in 3D view directly with manipulators (triplanar projection).New parameters for the triplanar projection.Update change log API and documentation.Shader update via the resource updater.Integrate subsurface scattering MDL for Iray.Scattering Sample count for subsurface scattering.Scattering color parameter for subsurface scattering.Scattering scale parameter for subsurface scattering.Scattering type parameter for subsurface scattering (skin or translucent).Added a new grayscale channel named Scattering.Sync MDL and subsurface scattering parameters.Summary: Summer release, subsurface scattering Support, projection and fill improvements, camera import and selection, Alembic and glTF support, drag and drop on ID map, improved Substance format support and new content.
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